SECTION // MEET THE TEAM

Meet The Team

The four designers and developers behind Gradventure.

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Our Team

We are a group of four students with diverse backgrounds in design, development, and education. Together, we're building Gradventure — an engaging platform to help students navigate the study abroad application process through gamification.

Chengyang Du

ID: 2360818

Chengyang Du

Team Member

Contributing to the design and development of Gradventure, focusing on creating an engaging experience for students preparing for study abroad applications.

Design Development Research
Gulong Sun

ID: 2362272

Gulong Sun

Team Member

I am a third-year undergraduate student majoring in ICS. I have taken several programming and algorithms courses in the past. I am really looking forward to taking CPT208 and collaborating with everyone in the class.

Design Development Research
Yanhan Jin

ID: 2362139

Yanhan Jin

Team Member

I am a third-year undergraduate student at Xi'an Jiaotong-Liverpool University, majoring in Information and Computing Science. During my academic journey, I have gained experience in programming, data processing, and algorithm design. I am excited to collaborate with my team members and contribute to meaningful work together.

Design Development Research
Yixuan Zheng

ID: 2362357

Yixuan Zheng

Team Member

As a third-year ICS student at Xi'an Jiaotong-Liverpool University, I'm particularly interested in how computing can be applied to real-world problems. I've explored areas like data analysis and machine learning, and I enjoy the process of turning data into useful insights. I'm looking forward to learning from my teammates and contributing to our work together.

Design Development Research
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Roles & Responsibilities

// Design

User research, persona development, wireframing, prototyping, visual design, and ensuring accessibility throughout the application.

// Development

Frontend implementation with modern frameworks, backend architecture, database design, API development, and deployment.

// Content

Curriculum development, gamification strategy, learning path design, and ensuring educational content is accurate and engaging.

// Testing

User testing coordination, feedback analysis, quality assurance, and iterative improvements based on real user data.

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Project Timeline

Weeks 1-3

Research & Ideation

Problem definition, user research, competitive analysis, initial concepts

Weeks 4-6

Design & Prototyping

Information architecture, wireframes, low-fi and hi-fi prototypes

Weeks 7-9

User Testing

Usability testing sessions, feedback collection, iterative improvements

Weeks 10-12

Implementation

Development of the web application, content integration, launch preparation

Weeks 13-15

Final Delivery

Final testing, documentation, portfolio completion, project presentation